MOUNT DUEMWEEK 06 FINAL
ERUPTION REPORT / 2026 · WEEK VI

Week 6: 2 of 6 erupted

Four still rumbling · original pregame order

Pregame picks, tiers and droughts are frozen. Results count rushing + receiving touchdowns only. Two-point conversions do not count. Inactive and unresolved results are kept separate.

Eruption Archives →

The scorers erupt once when this page opens.

The week
the mountain spoke.

Six names entered the mountain.
Two found the end zone.

WEEK 6 ARCHIVE / OCT 18–19, 2026
A towering black volcano erupts beneath a storm of ash, with lava illuminating a distant dark fortress.
ASH. FIRE. UNFINISHED BUSINESS.
AT THE GATES OF DUEM

The fellowship of the due.

Proven scorers. Scoreless stretches.
Pressure beneath the surface.

Volcano tiers tell the drought story. Pressure isn’t a promise. Tap a player to venture inside the mountain.

READ THE MOUNTAIN

Four stages of unfinished business.

🌋

Eruption imminent

Proven scorer. Deep drought. Chances piling up.

🔥

The mountain stirs

A strong track record with a meaningful drought and real chances.

♨

Pressure building

Scoring opportunities are gathering during the drought.

☁

A dormant threat

On the watch, waiting for a stronger opportunity spark.

THE SCROLL OF THE SCORELESS

The original due list.

WEEK 06 OCT 18–19

The six pregame selections, in their original order. Tiers and droughts below describe the pregame snapshot; result badges show what actually happened.

RANKPLAYER / MATCHUPPREGAME DROUGHTDUE LEVELPREGAME STATUSPlayer report
OFF THE MOUNTAIN Players excluded+
i

Pressure isn’t a promise. A volcano can keep rumbling. This is a completed-week archive. Pregame availability flags remain preserved; final participation is checked separately.

WAITING AT THE GATES

Honorable mentions.

Due, with a question mark.
Outside the main rankings.

These players meet the due criteria but carry a questionable designation. This frozen list is scored separately from the main selections.

THE LORE BEHIND THE LIST

“Due” has to
mean something.

Not every scoreless player belongs here. We look for an established scoring baseline, a real drought, and a current role that still gives him a chance.

01 / THE DROUGHT2+

A personal minimum based on historical scoring frequency.
Byes and inactive weeks don’t count.

02 / THE TRACK RECORD12+

Prior appearances, plus completed-season scoring history.

03 / THE BASELINEPROVEN

A scoring track record, weighted toward recent seasons.

04 / THE OPPORTUNITYCHANCES

Goal-line carries, end-zone targets and a current role with scoring potential.

How long must a player go without a touchdown?+

We count the share of historical appearances with at least one rushing or receiving touchdown. A three-TD game counts exactly once, just like a one-TD game. The minimum scoreless run is max(2, ceiling(1 / historical scoring-game frequency)). A 40% scoring frequency requires three scoreless appearances; 25% requires four.

The frequency uses completed prior seasons, weights the last three seasons 60/30/10, and shrinks toward the prior positional scoring-game frequency with eight pseudo-games. This eligibility rule is separate from the trained probability model and the editorial tier criteria. Diggs’s adjusted frequency is about 24%, requiring five scoreless appearances; he has two. This new rule has not been backtested.

Inside the mountain: exact tier rules+

Every player needs his personal historical-frequency drought minimum (at least two scoreless appearances), 12 prior appearances, completed-season history, a shrunk historical scoring rate of at least 0.25 TD/game and a Model B scoring estimate of at least 20%. Questionable players appear in a separate Honorable mentions list with no main-list rank. Ruled-out players, first returns after missing two or more consecutive team games, and players whose starting quarterback is flagged out with unreviewed replacement scoring context are excluded. A questionable starting quarterback keeps a visible caveat. Byes do not count.

Assign the highest qualifying tier: Eruption imminent requires history of at least 0.35 TD/game, a drought of at least four appearances and at least 2.0 drought xTD. The mountain stirs requires history of at least 0.30, a drought of at least three and at least 1.0 drought xTD. A second path into The mountain stirs recognizes productive pass-catchers: WR or TE, history of at least 0.35 TD/game, three or more scoreless appearances, at least eight recent weighted targets per game, at least 75% recent weighted offensive snaps, and at least 75 receiving yards per game over the last three appearances. All three games must have receiving data. This path recognizes sustained production even without goal-line or end-zone opportunities. Pressure building requires at least 0.5 drought xTD. Other eligible players are dormant threats. Drought xTD measures opportunity quality; it is not a promise of future touchdowns.

These thresholds are editorial choices, not fitted or validated prediction bands. Historical comparisons favored probability ranking over the original Due Index; that does not validate this new tier order.

How do you estimate a touchdown probability?+

Model B combines prior carries and targets, goal-line and end-zone opportunities, snap share, historical scoring and finishing, and lagged team/opponent trends. It was trained on 2016–2025 player appearances. The opportunity model uses 2013–2025 play-by-play. This week uses statistics through Week 5 only.

What determines the tiers and ranking?+

The default order groups players by the four editorial due tiers, then orders players within each tier by Model B scoring probability. These new tiers describe the drought story and have not been tested as a predictive ranking. Expand “Inside the mountain” on a player for the underlying numbers.

What does expected TDs—or xTD—mean?+

Each carry or target gets a scoring probability based on comparable historical opportunities. Adding those probabilities gives expected touchdowns. Drought xTD sums opportunities during the current scoreless run. It is an estimate of missed opportunity, not touchdowns the player must eventually “repay.”

What should I know before using these numbers?+

These are uncalibrated research-model estimates, not sportsbook prices or guarantees. Current injury effects, quarterback changes and weather are not numerically incorporated. Historical testing used actual offensive participants; the current candidate list uses an active-roster snapshot and a separate injury review. Those were the pregame limitations; final results are recorded separately in this archive.

Why is Rome Odunze’s drought longer than the season?+

We count consecutive regular-season appearances across seasons. His eight-game run includes three games from 2025 and five from 2026. Playoff touchdowns are outside this regular-season measure. Rushing and receiving touchdowns both reset the drought.

FROM DR. DUEM’S DESK

Dispatches from the dark lands.

WEEK 06
OBSERVATIONS
FIELD NOTE / 001

Jeanty has the opportunities.

Four games without a touchdown. During that drought: 65 carries, 24 targets and seven carries inside the five. The mountain has its headline act.

FIELD NOTE / 002

Read the injury flags.

Godwin stays off the mountain because his starting quarterback is flagged out in this snapshot. Chicago’s receivers retain a quarterback-status caveat. Dowdle is excluded under the return rule.

Check the injury report ↗
FIELD NOTE / 003

A comeback needs a warm-up.

Miss two or more consecutive team games? Your first game back cannot qualify as due. Make one appearance after returning before re-entering the watch. Byes never count as missed games.

The four volcano tiers are editorial descriptions, not promises or validated scoring odds.
THE RECORD

Scored, sealed, archived.

Verified 2026-10-20 UTC using nflverse play-by-play, final scores and player-ID-matched snap counts; cross-checked against official game reports. A zero-TD result requires verified participation. Missing participation is never silently marked inactive or a miss.

THE DROUGHT ENDS HERE.
Just not necessarily this Sunday.

Return to the mountain ↑
MOUNT DUEM / PLAYER OBSERVATION